This system has potential, but it’s too limited at the moment to create unique personas for your characters.
![solasta crown of the magister story solasta crown of the magister story](https://www.gamegrin.com/assets/games/solasta-crown-of-the-magister/screenshots/_resampled/croppedimage1201631-solasta-crown-of-the-magister-screenshot-2.jpg)
During character creation, you give your adventurers personality traits, or Flags (like kind, cautious, or greedy, to name a few), that determine how they react in conversations. Dialogue progresses much as it would in a classic BioWare game, except that when you’re given a chance to respond, you pick which character speaks, with each presenting their own option.
![solasta crown of the magister story solasta crown of the magister story](https://www.rezcreative.com/work/images/projects/dyqukG0LmrbcJTixZccM5GIX4QlXE1GynZL.jpg)
It might feel strange role-playing as a group of heroes created by you rather than as a single character. If you want to survive in Solasta, you need to start thinking vertically. It’s a simple setup, but it does set the table for a world of storytelling possibilities and leaves room for a little more even after you’ve finished the journey. The Legacy Council (a sort of goodwill, behind-the-scenes organized body) sends explorers, called Deputies, to scope out the uncharted ruins of former civilization, now known as the Badlands. The land of Solasta is relatively more settled now, and the disparate states that have sprung up in the meantime are in the process of organizing. The setting is about 1,000 years after the Cataclysm, which decimated an empire, causing even the gods to take their leave. This highly customizable experience has you creating not one, but four adventurers for your party. As an isometric CRPG with turn-based combat and so many 20-sided dice waiting to be rolled, Solasta bears a close resemblance to the newest Baldur’s Gate entry. The story opens with your characters sitting around a tavern table trading stories of their personal exploits, and nothing says D&D like gathering with friends and a pint. The younger up-and-comer, which utilizes the SRD 5.1 Ruleset procured from Wizards of the Coast and comes from new developer Tactical Adventures, is Solasta: Crown of the Magister.įor better or worse, I don’t think there’s been a video game that captures the experience of the original tabletop RPG as literally as Solasta does.
![solasta crown of the magister story solasta crown of the magister story](https://www.godisageek.com/wp-content/uploads/bytxb1yg_resize_22.jpg)
Baldur’s Gate III, the highly anticipated sequel 20 years in the waiting, is the older, more famous sibling. Two similar D&D games were released in early access last year. This may be the year of Dungeons & Dragons, at least in the virtual realm. If the pandemic is making it difficult to get your regular D&D group together and you’re getting the itch to roll up a new character, you won’t be wanting for digital options.